A lantern adventure
The Last
Lightkeeper
The lighthouse has been dark for forty years.
Tonight, its beam crossed your window.
An abandoned tower. A sea without a road.
Someone has lit the lamp. Something is waiting.
Follow the light. Choose what you carry home.
Type what you do — look, take, light, go — or choose
the buttons beneath the story. Up arrow recalls a command.
Play options Standard mode
Subtle sweeps the light once across each new story page. Still keeps the colors without motion. Off keeps the original look.
AN ISLAND. A FORGOTTEN KEEPER. A LIGHT STILL CALLING.COVENANT BRIDGE TECHNOLOGIES
What will you do?
Type a command, or tap a command and then story words. Press Enter to run it. HELP lists the commands.
Exit options
Your saved place stays in this browser.